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  • March 3, 2021

Stellaris Mods

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Stellaris Mods » Micro Missiles Fix for Stellaris

Micro Missiles Fix for Stellaris

Micro Missiles:

  • Cause environmental damage (Default is 15, between Frag and Alien Grenade)
  • Are considered an explosive for death/loot destruction
  • Have a limited range! (18 tiles, still longer than upgraded grenade launcher), original game has no range limit!
  • Properly show the environmental damage on the preview (see mod preview)
  • Also applies to Fuse ability when used against MECs so if you fuse a MEC on top of a floor, it will explode the floor and fall. Fun for everyone.

It is not possible to configure the Red and White MEC launchers independently, so they cannot have different Environmental Damage values, sorry.

CUSTOMIZE

You can change the Range and the Environmental Damage in the INI file inside the mod. Honestly even with a Range of 12 like a regular grenade, this is deadly.

Download:

Micro_Missiles_Fix.zip (102 downloads)

Credit: ADVENT Avenger

[Total: 0    Average: 0/5]

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Filed Under: Fixes Support: Stellaris 1.0.2 Mods, Stellaris 1.0.3 Mods, Stellaris 1.1 Mods, Stellaris 1.1.0 Mods, Stellaris 1.2 Mods, Stellaris 1.2.1 Mods

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