From this moment there will only be information about updates here.
Faster, more balanced, early game for Multiplayer Setup. A set of fixes to improve and address some issues harming MP experience.
Ever wondered why robots are produced so slowly? Ever wondered why there aren’t any large production lines just pumping out robots fast as hell? Ever wondered why robots in stellaris have to be so nerfed? Well wonder no more, robots, droids and synthetics now fully grows in 10 months instead of the normal 30. This […]
By default only one crisis can happen per game. With this mod every crisis CAN happen in a single game.
Changes the rate at which Factions gain support each month to 1%. In exchange, increases the chance for factions to gain support each month.