This is a collection of fixes for version 1.2.1 and 1.2.3 of Stellaris (Asimov release). As much as possible, original developer intent will be determined and preserved.
This a minimod aimed at fixing one of the smaller nuisances in Stellaris – the fact that seemingly every empire in the galaxy is named after the species that rules it.
Zombies can now be dismissed (suicide).
Firaxis put a hardcoded 1 turn on the effect. I changed it to a customizable variable in the mod INI file, and that value is now defaulted to 2 turns.
It is not possible to configure the Red and White MEC launchers independently, so they cannot have different Environmental Damage values, sorry.