So in Dragasah’s Trait Pack Mod, there are 11 what I like to call Normal Traits and 5 Ultimate Traits. Normal traits are traits you would see in Stellaris’ vanilla traits, where, okay, Agrarian increases food production by 15%, and one of my traits named Unyielding Resolve increases Army Damage and Health by 20%. In addition, these traits cost similar to the vanilla traits you would see in-game. On the other hand, Ultimate Traits are special traits that cost one or two points above the norm and have extreme benefits.
An example would be one of my traits called Death by Blade, which increases Army Damage by 60%, a value one wouldn’t expect from a trait (the trait itself is like a pro-fighter’s talent in combat, where they are able to hack-and-slash enemies without taking damage, and are also capable of inflicting massive amounts of damage).
Screenshots:
In this pack, the traits are as follows:
- Normal Traits
- Unyielding Resolve
- Innate Excellence
- Resourceful
- Glorious Honor
- Barbaric Drives
- Unprepared
- Absolute Anarchy
- Tactical Engineering
- Disorganized Genetics
- Group Think
- Cold Personality
- Ultimate Traits
- Dragasah’s Might
- Death by Blade
- Gift of Immortality
- Natural Observer
- Agriculturalist
Download:
Dragasah-Trait_Pack.zip (328 downloads)
Credit: Snowyamur
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