
The initial goals of AlphaMod are to speed up gameplay a little and to reduce time spent waiting to have something happen or to have something to do.
Author: AlphaAsh
- Increased trait points and max picks
- New trait: Rabbit Breeders
- Colony maintenance cost halved
- Colony ship maintenance halved
- Colony ship production cost reduced
- Influence construction cost and maintenace of border outposts reduced
- Start influence doubled
- Mining station maintenance halved
- Increased border and sensor range of colonies
- Increased core world allowance
- Increased sector allowance
- Reduced sector planet revoke cost
- Increased base monthly influence and research gain
- Strengthened research buildings a lot
- Halved leader hiring cost
- Doubled leader cap
- Leaders are generally a bit younger now
- Halved spaceport construction and upgrade time
- Subject integration time reduced from 10 years to 1 year
- Base influence cost per month for subject integration is now 1
- Increased planet survey time
- Increased XP reward for planet surveys
AlphaMod Installation:
- Put contents of zip in Documents/Paradox Interactive/Stellaris
- Activate the mod in the Mods tab of the Stellaris launcher.
- Play the game.
Download AlphaMod:
AlphaMod-0.1.zip (1297 downloads)
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